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Tuesday, May 31, 2016

More pirates...

Work continues on the Pirate Theme... here is the scene for the Partly Cloudy Sunset weather condition:

So what's new? First off the foreground is finished, and tweaked so that the forecast animations are clearly visible in front of the table and its contents.
Then there is a brand new lantern style on the top left, and at night and sunset times it has a flickering candle, which in turns cast a flickering light on the left corner of the cabin. And of course the lantern still swings as the ship pitches and rolls.
In the sea, the pirate ship in the distance now has a smoothly animated wake, matching the white tops colour of the current sea.
I can't do a great deal more with the animations, there is already so much going on and so many layers required to create these special effects that its pushing even my trusty Samsung S5.
I may consider an island in the distance, but that was pretty hard to get looking nice at first so I temporarily abandoned it.
Anyway, still enjoying this, and probably the best looking and most dramatic widget theme yet.

Thursday, April 21, 2016

Pirate Foreground almost complete

Pretty happy with the new theme foreground now.

  • Redid the sword, pistol and map
  • Made the brass porthole smaller so it fits better into the standard 4x2 widget size.
  • Added a sextant and a nice rope on a cleat.
  • Added a smoothly animating steering chain at the top, that slides in and out. This simulates the control of the ships steering wheel, that used to be attached via chains or rope to the actual steering board at the back of the ship.
Here is the current widget in Weather Only mode:

And in the main screen:

Now all that remains on the foreground is to improve the swinging lantern on the left, I want something with a bit more realism for the 18th Century period, the current one looks too much like a miner's lamp.

Then I will quickly do a night/sunset variation, to see if it looks good. maybe will give the lantern a flickering candle if possible.

Then on to the sea, coast and ships visible through the porthole! 

Friday, April 8, 2016

More Pirates..

Avast! Work going well on the pirate theme. Changed the map around and added a chest, coins, a goblet, a pirate hat (tricorn) and a different porthole style.

Here is the widget in full size, in Weather Only mode so you can see the full background image..

Here it is in the main screen, with weather details and forecast..


Monday, April 4, 2016

3.7.1 Bug Fix Release

Just released a new version 3.7.1, this was to fix an annoying problem discovered by a correspondent for the new Townhouse theme.

In the Raining and Rain Showers weather conditions, the sunset and the night scenes had been mistakenly swapped rounded, so at night the sunset scene was showing and vice versa. This new version fixes that.

In the meantime, work continues apace on the Pirate theme, I am really enjoying this and it looks like its going to be the best looking theme yet.
Will do an improved porthole shortly and still playing around with ideas for the cabin foreground, as you can see below, the sextant, swords and pistols will be improved once I have the correct placement:

Wednesday, March 30, 2016

New version 3.7 released!

So the new version 3.7 of cliMate Animated Weather Widget was released on Monday 29th.

What's new?

First fixed a problem with the fonts on the forecast part of the widget, this only occurred when using Next 3D Launcher, due to a bug in that launcher. I finally developed a work around, and the fonts are perfect now.
Then there were a few issues when using the Weather Only setting, the idea here being that no text at all is shown. There were two problems, the Refreshing icon was still showing, and the there was a grey background in the forecast area showing for some weather conditions, as it was expecting to use that to make the forecast details show up better. As there is no need for either of those during Weather Only, they are now hidden.
The Font on the wind speed units was not scaling correctly to the screen size, that is now fixed.

Then I improved the 
Rain Shower and and Snow Shower forecast thumbnails, made the falling rain and snow bigger and easier to see, and the sun and clouds more clear.

And finally, there is a brand new Town House theme. This is actually based on the view from my parent's house in England. It features the usual weather conditions, birds and plane in the background, but in the foreground we have an Audi driving up the driveway, cars driving past on the High Street in the distance, and the flag of your current country waving from the top of the tower behind the trees. The cars have headlights at night. Finally, there is a little solar powered flower toy that moves its leaves based on the amount of sunlight available.

This theme was a labour of love and originally just going to be for my parents and nieces, but I decided to share it with everyone as its a lot of fun!

So now started work on something completely different, a pirate theme!
This simulates the view from a porthole on a pirate ship. The whole view outside the window moves and rotates as if the ship is moving in the sea, looks super realistic. There will be islands and ships moving past, seagulls, maybe dolphins or sharks or a whale, and inside the cabin will be lots of piratical stuff, like chests of gold, treasure maps and cutlasses. The below is a sneak peak of a proof of concept to see how the movement worked. Will start in earnest on that next week.

Tuesday, March 15, 2016

World Weather Online issues resolved!

The World Weather Online API has resolved its issues, it seemed to be due to server maintenance.

The normal method I used for accessing their API didn't work over the last weekend for some unknown reason, but using slightly different JAVA code access their data did work, so I released a new version 3.6.1 with that variation.

Now, the server has gone back to normal, and the normal method works once again. Nonetheless I am sticking with the new access method for the moment.