Solved the issue of the dodgy OpenGL screen shots. Wrote some code for a special Screenshot mode, when enabled that freezes all movement of cube and panels, so that I can manually rotate the cube to where I want it to be. Tapping the screen randomly positions the floating panels.
That gives a static image that can be captured nicely, voila!
This one is at the native resolution, click for bigger:
Now all I have to do is learn about HTML, so I can do some really simple stuff on this blog like showing the above images side by side...
Sabah
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